
Introduction to SPRINGBOARD®
This startup is building the missing layer of the creator economy: music. A platform, where musicians turn true fans into steady income through direct support, exclusive content, and lasting connection. We unlock a new, scalable revenue stream—finally built for the music vertical.
Areas for sparring
For this SPRINGBOARD®, panelists with competencies/experience within these themes, are needed for sparring:
- GTM – what is the ideal GTM model, discussions to include segmentation, marketing and sales tactics and strategies?
- Finance – how to build a compelling business case aiming to raise USD 600,000?
Industry: Movies, audio-Book and music releases (Digital content production)
Development stage: Proof of Concept
Company's CVR region: Copenhagen
Competencies in the panel:
- Business Development
- Financing, Funding & Raising Capital
- Sales
Note: This SPRINGBOARD® will be held in Danish

Problem
Most musicians—the 99% who aren’t superstars—are being left behind by streaming, social media, and touring.
Solution
The solution lets musicians turn true fans into steady income through memberships, exclusive content, and early access. They keep the connection, the data, and the income—building sustainable careers supported directly by their community.
Revenue model
$120,000 annually.
1,000 fans at $10/month.
0.4% of 240k+ monthly listeners.
0.7% of 150k+ social followers.
Artist earns $94,800/year.
Sleeve nets $18,000/year.
Competitors
Bandcamp, Patreon, Substack, OnlyFans.
Team
CEO - 15+ years in Danish music industry. Former chair of Koda and Autor. University of Copenhagen and Copenhagen Business School. 22+ music releases.
CTO - 25 years engineering experience. Patreon, Airbnb, and Twitter. Expertise in engineering leadership and startups. Accomplished jazz pianist.
CPO - Experience from founding designer at startups to leading teams at MSFT. B2B SaaS founder. Skilled jazz rhythm guitarist.
Funding
Looking to raise $600,000 at a $6 million valuation.
Road map
2025 – build and validate Superfan product.
2026 – expand across Europe & North America.
2027 – expand to merch and a two-sided platform.
2028 – launch streaming service.